ConsumablesPartsInstallableUniquesALL
Probets List | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Achernar The star for which this is name has a mass approximately 7 times that of Sol, and this device will make you feel much more massive with an increase to Engines and max HP Engines | +10% | Hull Points | +100 | Rarity | Uncommon+ | Sell Value | 2 points | |
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Advanced Linking Engines This device creates a "bridge" between all the fuel cells aboard your ship and ignites them simulataneously. A sustained burn of this bridge provides a nice boost of speed. Engines | +21% | Malfunction Chance | +2% | Reduce Crit. Chance | +5% | Rarity | Uncommon+ | Sell Value | 2 points | |
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Aggravating Laser Beam Array Death by a thousand laser blasts! Instead of a single, focused blast, this weapon fires many small blasts. Many users report hearing exclamations of surprise and anger from their targets. Weapons | +20% | Malfunction Chance | +2% | Damage Modifier | +25 | Critical Damage | +10 | Hull Points | +75 | Rarity | Uncommon+ | Sell Value | 2 points | |
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Aldebaran Ancient texts tell us that the name translates to "follower" when referring to the star, but with this equipped you will be nothing of the sort! Weapons | +31% | Shields | -15% | Engines | +20% | Critical Chance | +10% | Rarity | Uncommon+ | Sell Value | 2 points | |
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Altair The star Altair rotates on its axis so quickly, that it appears to flatten slightly. Flatten your opponents with this final piece of the Summer Triangle by increasing chance for a critical hit and boosting weapons. Weapons | +15% | Critical Chance | +2% | Critical Damage | +15 | Rarity | Uncommon+ | Sell Value | 2 points | |
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Antares Also known as "antemars," Antares burns bright in the sky as a red supergiant. When installed on your ship, Antares prepares you for combating the strongest of foes by boosting Weapons, Engines and Max HP. Weapons | +15% | Engines | +17% | Hull Points | +25 | Rarity | Uncommon+ | Sell Value | 2 points | |
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Anti-Grav Re-Organizer This unique device, also known as A.G.R.O, disrupts the gravity systems on-board the target ship, and re-routes it to different areas. This causes cargo to slide around, pilots to lose their balance, and overall chaos to ensue. Weapons | +5% | Malfunction Chance | +2% | Enemy Malfunction Chance | +5% | Damage Modifier | +15 | Surprise Damage | +5 | Critical Damage | +12 | Rarity | Uncommon+ | Sell Value | 2 points | |
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Arcturus Named for the red giant star as part of the constellation Bootes, this enhances your Shields, as well as a moderate enhancement to critical chance and damage. Shields | +18% | Enemy Crit. Chance | -1% | Reduce Crit. Chance | +8% | Reduce Crit. Damage | +10 | Hull Points | +50 | Rarity | Uncommon+ | Sell Value | 2 points | |
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Betelgeuse Named after the brightest star in the sky. Gives a gigantic increase to Defense and Speed Mk I | Mk II | Mk III | Mk IV | Mk V | Mk VI | Shields | +30% | 33% | 37% | 42% | Engines | +35% | 38% | 43% | 50% | Malfunction Chance | +1% | 2% | 3% | 4% | Surprise Chance | +5% | 10% | 15% | 20% | Surprise Damage | +10 | 15 | 20 | 25 | Hull Points | +50 | 60 | 70 | 80 | Max Fuel | 0 | 0 | 0 | 0 | Rarity | Rare+ | Sell Value | 10 points | |
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Blackened Steel Plating Heavy duty armor, treated with a blackening agent to add a level of stealth as well as protection from your opponents. Shields | +10% | Engines | +2% | Enemy Malfunction Chance | +2% | Hull Points | +70 | Rarity | Uncommon+ | Sell Value | 2 points | |
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Canopus Named for the brightest star (as seen from old earth) in the constellation Carina, Canopus the star is named after a pilot from ancient earth mythologies. This helps the modern day pilot of a spaceship with boosts to your hull and fuel! Mk I | Mk II | Mk III | Mk IV | Mk V | Mk VI | Hull Points | +75 | 85 | 95 | 110 | Max Fuel | +3 | 4 | 5 | 6 | Rarity | Rare+ | Sell Value | 10 points | |
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Capella Goats were domesticated animals on old earth that were apparently raised for maintenance of farmland, and enhancing video media with their scream-like calls. The star Capella is named for these mysterious creatures, and the item will make your ship agile and resilient, just like goats. Engines | +20% | Malfunction Chance | +8% | Hull Points | +150 | Rarity | Uncommon | Sell Value | 1 point | |
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Castor One of two items with similar properties that enhance all three of Weapons, Shields and Engines. Weapons | +15% | Shields | +15% | Engines | +9% | Malfunction Chance | +5% | Rarity | Uncommon | Sell Value | 1 point | |
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Cobalt Bomb Array This device attaches the target's hull and detonates in intervals of 24 hours with a rather beautiful dark blue explosion. Unfortunately for the target, that dark blue is hardened Cobalt shrapnel that does a lot of damage. Weapons | +25% | Malfunction Chance | +1% | Surprise Damage | +10 | Critical Chance | +2% | Rarity | Uncommon+ | Sell Value | 2 points | |
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Conch Culturally significant on Earth, the conch was a special type of shell found near water. It was said that you could hear the ocean when you put your ear up to it, and people would listen to you when you held it. Increases critical damage resistance. Reduce Crit. Chance | +10% | Reduce Crit. Damage | +15 | Rarity | Common+ | Sell Value | $3,600 | |
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Delta Velorum Named after a unique triple star system with an eclipsing binary, this item boosts Research and Critical resistance. Mk I | Mk II | Mk III | Mk IV | Mk V | Mk VI | Reduce Crit. Chance | +5% | 8% | 11% | 15% | Research Units | +3.0 | 5.0 | 7.0 | 10.0 | Max Energy | 0.0 | 5.0 | 8.0 | 11.0 | Rarity | Rare+ | Sell Value | 10 points | |
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Deneb One of the vertices of the asterism known as the Summer Triangle, Deneb is a first magnitude star and also prepares you for quick and dirty combat by boosting Weapons and Engines, at the cost of Shields Weapons | +20% | Shields | -10% | Engines | +25% | Rarity | Uncommon+ | Sell Value | 2 points | |
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Dielectric Photon Resistance The DPR is a highly protective shield that protects from most attacks by absorbing the impact as radiant energy. The dielectric nature of this shield prevents overheating. Shields | +15% | Reduce Crit. Damage | +15 | Hull Points | +50 | Rarity | Uncommon+ | Sell Value | 2 points | |
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Dispersive Albedo Version 1 Also known as the "DAV1" this cloaking device disperses light across the hull of your ship, causing a variable reflectiveness. This can make you invisible, or incredibly visible...it IS Version 1 after all. Shields | +11% | Engines | +10% | Malfunction Chance | +1% | Enemy Malfunction Chance | +2% | Reduce Crit. Chance | +2% | Rarity | Uncommon+ | Sell Value | 2 points | |
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Duralumin Photon Resonator A weapon composed of copper, manganese and magnesium is the vessel for a photon blast that vibrates a ship's hull until it eventually cracks...or the pilots do, due to immense dread. Weapons | +32% | Malfunction Chance | +5% | Surprise Damage | +10 | Critical Damage | +8 | Rarity | Uncommon+ | Sell Value | 2 points | |
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Electric Web Multiple blasts of a thick webbing coat the target like a frost, causing low visibility and the sudden urge to jump around shrieking. Oh, and it's electrified. Weapons | +16% | Malfunction Chance | +3% | Enemy Malfunction Chance | +1% | Damage Modifier | +10 | Critical Damage | +10 | Enemy Crit. Chance | -1% | Rarity | Uncommon+ | Sell Value | 2 points | |
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Eridian Whisky This rare drink is only found on Eris (and sometimes its moon, Dysnomia), as the ingredients cannot be transported safely outside of Eris or Dysnomia. Enjoyed by Eridian Forces on their down time, and those lucky enough to come upon some. Duration | 30 minutes | Repair Ship | +25% (250 max.) | Engines | +25% | Critical Chance | +2% | Critical Damage | +10 | Reduce Crit. Chance | +1% | Reduce Crit. Damage | +40 | Max Fuel | +2 | Rarity | Rare (Not currently findable) | Sell Value | $5,400 | |
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EVO A mysterious and rare device that augments Shields and max HP. Mk I | Mk II | Mk III | Mk IV | Mk V | Mk VI | Shields | +22% | 23% | 24% | 25% | Reduce Crit. Chance | +10% | 12% | 15% | 18% | Hull Points | +175 | 225 | 300 | 400 | Max Fuel | 0 | 0 | 0 | 0 | Rarity | Rare+ | Sell Value | 10 points | |
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Hiems This device glows a bright blue, and is cold to the touch. Mk I | Mk II | Mk III | Mk IV | Mk V | Mk VI | Surprise Chance | +10% | 11% | 12% | 13% | Surprise Damage | +10 | 15 | 20 | 25 | Reduce Crit. Chance | +5% | 6% | 7% | 8% | Reduce Crit. Damage | +15 | 20 | 25 | 30 | Max Fuel | +2 | 5 | 8 | 13 | Research Units | 0.0 | 1.0 | 2.0 | 3.0 | Max Energy | 0.0 | 1.0 | 2.0 | 3.0 | Rarity | Rare | Sell Value | 5 points | |
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Iridescent Refractory Particles This device shoots an array of highly reflective particles toward the target, causing low visibility by both the reflected light and the fact they get stuck. on. everything. Weapons | +10% | Malfunction Chance | +5% | Enemy Malfunction Chance | +3% | Surprise Chance | +5% | Critical Chance | +10% | Reduce Crit. Chance | +10% | Rarity | Uncommon+ | Sell Value | 2 points | |
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Kifo Also known as the Tree of Life, this increases your Shields, and your max HP. Mk I | Mk II | Mk III | Mk IV | Mk V | Mk VI | Weapons | -4% | -8% | -12% | -20% | Shields | +24% | 28% | 32% | 40% | Engines | +8% | 6% | 14% | 20% | Hull Points | +35 | 45 | 55 | 70 | Max Fuel | +2 | 3 | 4 | 5 | Rarity | Rare | Sell Value | 5 points | |
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Koira A Pirate's best friend! Mk I | Mk II | Mk III | Mk IV | Mk V | Mk VI | Weapons | +30% | 35% | 40% | 45% | Engines | +30% | 35% | 40% | 45% | Malfunction Chance | -1% | -2% | -3% | -3% | Critical Chance | +1% | 3% | 5% | 8% | Rarity | Rare+ | Sell Value | 10 points | |
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Loco-motive Engine A boost to your engines that uses an ancient technology of rotating cams and levers to propel fuel into the tank. If it's crazy and it works, it ain't crazy! Engines | +18% | Reduce Crit. Chance | +3% | Rarity | Uncommon+ | Sell Value | 2 points | |
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Long Haul Yaw Roaming Receptacle of Ubiquitous Shifting The name is a mouthful, but this device provides increased control of your ship, and quick "zips" between locations to aid in evasion during combat. Engines | +10% | Malfunction Chance | +1% | Enemy Malfunction Chance | +2% | Surprise Chance | +5% | Reduce Crit. Chance | +5% | Rarity | Uncommon+ | Sell Value | 2 points | |
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Lux Faster Than Light travel has eluded us for centuries, and with this item...that elusion continues. Increases your Speed and Research. Mk I | Mk II | Mk III | Mk IV | Mk V | Mk VI | Shields | -7% | -5% | -4% | -3% | Engines | +30% | 33% | 35% | 37% | Research Units | +3.0 | 3.5 | 4.0 | 4.5 | Rarity | Rare | Sell Value | 5 points | |
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Microzeta Launcher A unique weapon that is loaded with multiple self-controlled drones. These small machines launch from a parent bullet and wreak havoc upon the target with small impact weapons, and electric prods. High misfire as the drones do not respond to commands very well. Weapons | +30% | Malfunction Chance | +5% | Damage Modifier | +20 | Critical Chance | +10% | Rarity | Uncommon+ | Sell Value | 2 points | |
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Mixed Material Shield Array This shield array is composed of a hash of other materials collected from space junk, or the remains of enemies. Shields | +7% | Enemy Malfunction Chance | +2% | Hull Points | +75 | Rarity | Uncommon+ | Sell Value | 2 points | |
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Natalis An ancient word meaning "birthplace," this will make you feel reborn! Shields | +20% | Hull Points | +100 | Rarity | Uncommon | Sell Value | 1 point | |
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Navigation Disruptor This device lands on a target and disrupts the Navigation system, causing the ship to go "Kwazy" and spin out of control. Weapons | +30% | Malfunction Chance | +5% | Enemy Malfunction Chance | +5% | Damage Modifier | +10 | Critical Damage | +10 | Rarity | Uncommon+ | Sell Value | 2 points | |
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NEO This mysterious device makes you feel brand new! Mk I | Mk II | Mk III | Mk IV | Mk V | Mk VI | Critical Chance | +5% | 6% | 7% | 8% | Critical Damage | +10 | 11 | 12 | 13 | Enemy Crit. Chance | -10% | -11% | -12% | -13% | Hull Points | +200 | 250 | 300 | 400 | Max Fuel | 0 | 0 | 0 | 0 | Rarity | Rare+ | Sell Value | 10 points | |
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Norsu A big, big cannon. This weapon is so powerful, that the recoil can damage shields. Weapons | +18% | Shields | -6% | Malfunction Chance | +18% | Surprise Chance | +15% | Surprise Damage | +10 | Rarity | Common | Sell Value | $2,400 | |
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Orpiment Cluster Rocket Arsenic sulfide in this weapon causes the target to be turned a ghastly yellow. Oh, and the target is also poisoned. Weapons | +21% | Malfunction Chance | +5% | Enemy Malfunction Chance | +2% | Surprise Damage | +5 | Critical Damage | +10 | Rarity | Uncommon+ | Sell Value | 2 points | |
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Pollux One of two items with similar properties that enhance all three of Weapons, Shields and Engines. Weapons | +15% | Shields | +15% | Engines | +9% | Malfunction Chance | +5% | Rarity | Uncommon | Sell Value | 1 point | |
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Prodigious Upright Gun Show your pugnaciousness with this weapon! This laser array features a short muzzle, allowing for a wider spread and damage across more parts of the target. Weapons | +31% | Malfunction Chance | +5% | Damage Modifier | +20 | Critical Chance | +5% | Hull Points | +70 | Rarity | Uncommon+ | Sell Value | 2 points | |
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Rhodium Shield Enhancement This "Lustre"ous material is hard, expensive, and very reflective. Increases Shields and XP, and has a lovely secondary effect of temporarily blinding your opponent. Shields | +10% | Enemy Malfunction Chance | +3% | Reduce Crit. Damage | +10 | Hull Points | +70 | Rarity | Uncommon+ | Sell Value | 2 points | |
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Rigel Named after a blue supergiant in the Orion Constellation, this will turn your ship into a supergiant as well, with more colour choices! Weapons | +18% | Shields | -8% | Engines | +15% | Surprise Chance | +8% | Rarity | Uncommon+ | Sell Value | 2 points | |
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Sirius Named for the first star to rise in the sky on old Earth. Mk I | Mk II | Mk III | Mk IV | Mk V | Mk VI | Weapons | +20% | 24% | 32% | 42% | Shields | +16% | 20% | 26% | 32% | Critical Chance | +5% | 6% | 7% | 8% | Critical Damage | +15 | 20 | 25 | 30 | Rarity | Rare | Sell Value | 5 points | |
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Thuban We now know that this is in fact a binary star, but Ancient texts also referred to this star as Adib and The Dragon's Tail. Shields | +28% | Enemy Malfunction Chance | +2% | Critical Chance | +8% | Rarity | Uncommon+ | Sell Value | 2 points | |
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Vega The 2nd vertex of the Summer Triangle, when viewed from ancient earth, Vega was the brightest star in the constellation Lyra. When viewed from an opposing ship, Vega instills fear and dread. Enhances the elements that Deneb takes away! Shields | +20% | Malfunction Chance | -1% | Hull Points | +100 | Rarity | Uncommon+ | Sell Value | 2 points | |